available for collaborations

I build the tools I wish existed.

Computer science student and developer. Most of my time goes into RyTuneX, a native Windows system tuning engine, and lately into planning the RyTuneX Pro Dashboard, so companies can manage it across every machine they own.

guest@rayen | zsh

~$ whoami

rayen ghanmi | systems & creative engineer

 

~$ status --modules

rytunexstable · winui 3
rytunex-pro-dashplanned · web
zorvexadiscontinued

 

~$

about

Systems-minded, with a side quest or two.

I'm a computer science student who spends most of my time on systems software. Most days that means digging through Windows internals to make RyTuneX squeeze more performance out of a machine, and these days, planning RyTuneX Pro Dashboard, so companies can manage RyTuneX Pro across every employee's machine from one place. Not everything I start ships. Zorvexa, a fantasy RPG I prototyped, has been shelved for now.

stack
Python C# / .NET WinUI 3 Unity JS / HTML / CSS
build log
shipping

RyTuneX

Iterating on hardware tuning, package provisioning, and privacy policies.
planning

RyTuneX Pro Dashboard

A web dashboard for companies to manage RyTuneX Pro across employee machines.
shelved

Zorvexa: The Ashen Age

The world bible and zone maps exist, but development is on hold.
always

Learning in public

Software testing & programming coursework, alongside everything above.
work

What I'm building.

One's live, one's next, one didn't make it, the chips below tell you which is which.

RyTuneX

stable

An advanced system tuning engine for Windows 10/11 built with WinUI 3. Hardware-level tuning, package provisioning, and real-time system telemetry in one fluent, native app.

C# WinUI 3 PowerShell

RyTuneX Pro Dashboard

planned

A web dashboard for companies running RyTuneX Pro. Fleet-wide visibility and control over optimization settings across every employee's machine, from one place.

Web RyTuneX Pro Fleet management

Zorvexa: The Ashen Age

discontinued

A dark fantasy top-down RPG for Android, prototyped in Unity 6, a world bible, hand-placed zone maps and a pixel-art character roster. Shelved indefinitely in favor of RyTuneX.

Unity 6 C# Android
contact

Building something? Let's talk.

The fastest way to reach me is Discord or GitHub, I'm slower everywhere else.