available for collaborations

I build the tools I wish existed.

Computer science student and developer. Most of my time goes into RyTuneX, a native Windows optimizer and lately into planning RyTuneX Pro Dashboard, so companies can manage it across every machine they own.

guest@rayen | zsh

~$ whoami

rayen ghanmi | systems & creative engineer

 

~$ status --modules

rytunexstable · winui 3
rytunex-pro-dashplanned · web
zorvexadiscontinued

 

~$

about

Systems-minded, with a side quest or two.

I'm a computer science student who spends most of my time on systems software. Most days that means digging through Windows internals to make RyTuneX squeeze more performance out of a machine, and these days, planning RyTuneX Pro Dashboard, so companies can manage RyTuneX Pro across every employee's machine from one place. Not everything I start ships. Zorvexa, a fantasy RPG I prototyped, has been shelved for now.

stack
Python C# / .NET WinUI 3 Unity JS / HTML / CSS
build log
shipping

RyTuneX

Iterating on optimize, debloat and privacy modules.
planning

RyTuneX Pro Dashboard

A web dashboard for companies to manage RyTuneX Pro across employee machines.
shelved

Zorvexa: The Ashen Age

The world bible and zone maps exist, but development is on hold.
always

Learning in public

Software testing & programming coursework, alongside everything above.
work

What I'm building.

One's live, one's next, one didn't make it, the chips below tell you which is which.

RyTuneX

stable

A Windows 10/11 optimizer built with WinUI 3. Debloating, privacy tweaks, repair tools and performance monitoring in one fluent, native app.

C# WinUI 3 PowerShell

RyTuneX Pro Dashboard

planned

A web dashboard for companies running RyTuneX Pro. Fleet-wide visibility and control over optimization settings across every employee's machine, from one place.

Web RyTuneX Pro Fleet management

Zorvexa: The Ashen Age

discontinued

A dark fantasy top-down RPG for Android, prototyped in Unity 6, a world bible, hand-placed zone maps and a pixel-art character roster. Shelved indefinitely in favor of RyTuneX.

Unity 6 C# Android
contact

Building something? Let's talk.

The fastest way to reach me is Discord or GitHub, I'm slower everywhere else.